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[directfb-users] DirectFBGL and Mesa
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[directfb-users] DirectFBGL and Mesa



Hello,
 
I have been trying to build DirectFBGL but this requires the mesa source tree and specifically miniglxP.h. Having looked in Mesa's CVS, it seems that miniglx is in the attic.
 
Is there a specific version of Mesa that should be used or has it moved somewhere else?
 
Thanks,
Duncan

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