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[directfb-users] Re: Some questions
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[directfb-users] Re: Some questions



Quoting Robert Nasca (Robert.Nasca@macquarie.com.au):
> Daniel,
> 
> I also think DirectFB is pretty exciting stuff. Its the cleanest code I've seen for a while, and the design seems very clever. I have a feeling we are going to see some really cool stuff coming our way thanks to DirectFB.

Thanks, I hope so too.
Many game developers could benefit of the advanced 2D effects :-)

> >From looking at the gtk+ screenshot, it seems it uses the built in "window manager" I have seen from other gtkfb screenshots. I'm sure someone closer to the code than me will be able to confirm this.

See other reply.

> It seems that DirectFB uses the "all one big process" approach, so I don't think we will be able to run multiple gtk+ applications at one time. Am I correct? Having said that, the gtk+ port seems to have progressed quite far, so we may be able to compile some applications for it with minimal work. I am looking forward to playing with gtk+ on DirectFB soon..

Currently we are thread-safe using mutexes, we will take the challenge
and do a "shared memory, semaphores, messages" core which will make
all the applications look like one.

-- 
Denis Oliver Kropp
( convergence           )
( integrated media gmbh )


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