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[directfb-users] Re: Some questions
Quoting Robert Nasca (Robert.Nasca@macquarie.com.au): > Daniel, > > I also think DirectFB is pretty exciting stuff. Its the cleanest code I've seen for a while, and the design seems very clever. I have a feeling we are going to see some really cool stuff coming our way thanks to DirectFB. Thanks, I hope so too. Many game developers could benefit of the advanced 2D effects :-) > >From looking at the gtk+ screenshot, it seems it uses the built in "window manager" I have seen from other gtkfb screenshots. I'm sure someone closer to the code than me will be able to confirm this. See other reply. > It seems that DirectFB uses the "all one big process" approach, so I don't think we will be able to run multiple gtk+ applications at one time. Am I correct? Having said that, the gtk+ port seems to have progressed quite far, so we may be able to compile some applications for it with minimal work. I am looking forward to playing with gtk+ on DirectFB soon.. Currently we are thread-safe using mutexes, we will take the challenge and do a "shared memory, semaphores, messages" core which will make all the applications look like one. -- Denis Oliver Kropp ( convergence ) ( integrated media gmbh ) -- Info: To unsubscribe send a mail to email@example.com with "unsubscribe directfb-users" as subject.